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Swirly things
I had another go at glass and caustics. In my mind I imaged that Blender Cycles can do a glass prism effect without any special workarounds, with the current version of 2.8. Wrong. On the upside, I walked away with some fun renders.
Edit 2024.01.15
Later I had another go, with simple prim shapes and more colour components. It still looks like a mixed bag as far as real-ish-ness. The big workaround was mixing six glass materials, each with a different colour and refractive index, into one.